By Steve Bissinger, Senior Writer”If you’re a gamer, you have to go and play games,” said Tom Hall, founder of the developer studio GameTrailers, in an interview with VentureBeat.
“So when we first launched our game, we were like, ‘Well, we’re going to try and put some effort into the platform game market.'”
While it’s unclear if GameTrailer has any plans to sell its platform game, the developer’s game, The Great Wall of China, was released last year, and it’s the first game in the series to feature the brand’s trademark ‘Nike’ branding.
The game’s title, “The Great Wall,” was a nod to the iconic Wall of Chinese History.
“We had a lot of fun making The Great China,” Hall said.
“We have a few fans in the office who are all super cool and we’ve gotten a ton of support from fans.
It was just really fun and fun to make.”
The Great China, which was released in April, is a three-part puzzle game where players have to navigate a wall full of obstacles to reach the end.
While the game’s description states that the game is free to play, Hall said it is playable in a paid-for subscription model.
“It’s a free-to-play game,” he said.
“But it’s not free-of-charge.”
While many companies have experimented with free-play games in the past, the term “free-to play” has recently come under fire for the lack of content it offers, which often involves the lack and/or lack of a physical object.
Hall said he understands that sentiment, but he said that the platform games market is ripe for more content, both in terms of story and gameplay.
“If we could give the player some stuff, and that would be like a puzzle, maybe we’d have more people playing it,” he added.
“But at the end of the day, that’s the thing, right?
People are going to play games.”
For now, the company is focused on The Great Chinese, which is expected to launch in 2018.
Hall, who was also the creative director of the original NBA series, has previously been involved in the launch of several other platform games.
In 2014, Hall created a free to download version of NBA 2K17, which has since been downloaded nearly 500,000 times.
“I think that was the last game I actually designed,” Hall told VentureBeat about that game.
“I was like, I need to take some time away from the console business to actually work on something like that.
And that’s where I ended up designing The Great Hangover.”
In 2018, Hall released a free version of The Great Race, which became a hit for the studio.
Hall also worked on a free game called The Big Bang Theory, and The Great War, a platform game for the Xbox One and PlayStation 4.
“The big thing I wanted to do is try to make a new genre,” he told Venturebeat.
“The idea of a platform that you could get to a certain level and play with your friends, that was really fun to me.”
While The Great Games series of platform games has enjoyed a successful run with fans, the game genre itself has been in a decline for a number of years.
For example, in 2016, the games industry had an annual revenue of $2.3 billion.
For the first time in its history, the industry’s total revenues dropped from $9.4 billion in 2016 to $7.3 in 2021.
The decline in gaming revenues was most pronounced for the PC platform, which had a $2 billion revenue of nearly $2 trillion in 2021, according to research firm IHS.
The fall in gaming revenue has been largely attributed to a number, including the emergence of mobile gaming, the launch and dominance of social networks and the proliferation of online gaming platforms such as Twitch.